Fall 2004

General Administrative Info

Applicable to all Classes

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Glad you found your way here:

All ACG classes meet in the Art Computer Graphics Lab (rm. 1024, or 1024-A) for hands-on lab sessions, and in the ACG Demo Room (rm. 1025-A) for lectures. Both rooms are on the 2nd floor of the 1000 Art Building.

Important dates for this semester are in class schedule make sure to get one and save it for the semester.

 

Supplies, needed by the second class meeting:

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Handouts and class materials:

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Grading and Attendance policies:

 

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General comment:

Many of our students have made web pages as part of an assignment or extra credit projects. This may be something you might like to do also.

A student's grades will be based with an emphasis on design of material rather than techniques of how to develop a project or use a application. Bonus credit can be earned for excelling in both areas.

Please drop me an Email if you have suggestions that may help you or future students in our program. All our instructors are here to make you succeed, not to hold you back. Please help us in this effort by telling us what you need that we are not supplying.

Instructor: Todd V. Glen
Phone No: Graphics Lab (714) 992-73??
Glen's Office: 1024-0 (714) 992-7315
Art Department Office: (714) 992-7317

Email addresses:

tglen@fullcoll.edu

Index of classes I am teaching this semester…

ACG 100 Intro to Macintosh: (designed for the Print media) graphics designers, desktop publishers are the target audience

ACG 102 Intro to MacGraphics: (designed for the Electronic media)

ACG 104 Intro to CAD: (designed for a dimensional designer), landscape architects, interior designer, scene designers are the target audience for this class. Will be offered in the Spring 98/99 semester.

ACG 150 3D Computer Animation: (designed for 3D animation enthuses )

ACG 162 Intro. Multimedia: (designed for the 2d animation & web designer )

ACG 170 digital Photography ( designed to learn to use cameras, photoshop, & print with accurate color. )

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